Adobe Animate CC Essentials
This 2-day Essentials course covers the tools and features of Adobe Animate CC, a leading interactive design program. Participants will learn to draw and animate graphics, import audio and video, add interactivity, and publish projects in different formats. The course provides a comprehensive introduction to the Animate environment and best practices for creating animated content, with hands-on experience in creating projects.
per person
Level
Duration
Training Delivery Format
Face-to-face / Virtual Class
per person
Level
Duration
Training Delivery Format
Face-to-face (F2F) / Virtual Class
Class types
Public Class
Private Class
In-House Training
Bespoke
About this course
Learn the fundamentals of Animate as we guide you through this comprehensive introduction to the new leading interactive-design program. We will show you how to draw and animate your own graphics. This is the perfect starting point for anyone interested in creating enhanced web output.
After we give you a complete tour of the Animate environment, we will take you from a blank canvas to being able to produce your own graphics and animations. You will see how it easy it is to import your own audio and video, add simple interactivity, and then publish your projects in a variety of formats.
This 2-day Essentials course helps you learn about the tools and features available in Adobe Animate CC. We will help you understand how this new industry-leading program takes interactive design to a new level. We will guide you in learning the work area and the best practices for creating animated content with different export options. Plus, you will get the hands-on experience you need to create your own projects.
Who should attend?
This course is intended for designers and developers who are new to Animate and who want to learn the interface and commonly used features.
Learning Outcome
Upon successful completion of this course, you will be able to:
- Navigatethe Animate environment
- Importand create graphics
- Drawusing the built-in tools
- Createand use symbols
- Animateshapes
- Importaudio and video
- Addsimple interactivity through Script Assist and Behaviours
- Publishin several formats
Prerequisites
You will need basic PC or Mac skills, including a solid understanding of a computer’s operating system (Windows or Mac OS). You will also need to know how to launch a program, create and save files, and copy files from CDs and other media.
Course Content
The following is a general outline. The range of topics covered during your training is dependent upon student level, time available and preferences of your course booking.
Lesson 1: Getting to know Animate.
- Adobe Animate Workspace
- The Tools panel
- Working with Panels
- Panel Dock
- Libraries
- Setting Preferences
- Keyboard Shortcuts
Lesson 2: Working with documents
- Working with the Stage
- Resizing Stage and Content
- Using Guides, Rulers, and Grids
- Using the Timeline
- Using Layers
- Importing Native Photoshop and Illustrator Files
- Copying and Moving Content
- Undoing, Redoing
- History in Animate
Lesson 3: Working with shapes and colour
- Drawing in Animate
- Using Vector Graphics
- Using Bitmap Graphics
- Merge Drawing Mode
- Object Drawing Mode
- Drawing Primitive Shapes
- Creating Overlapping Shapes
- Adding Colour
- Strokes and Fills
- Gradients
- Lines
- Arranging Objects
- Transforming Objects
Lesson 4: Working with text
- Using Text in Animate
- Working with Fonts
- Using Typekit Web Fonts
- Using Leading
Lesson 5: Working with symbols
- What Symbols are and how they work
- What Symbols’ Instances are
- Movie Clip Symbols
- Graphic Symbols
- Button Symbols
- Creating Symbols
- Converting Content to Symbols
- Swapping Content
- Editing Symbols
- Editing Instances
- Working with Library
Lesson 6: Working with animations
- Shape Tweens
- Classic Tweens
- Motion Tweens
- Motion Presets
- Frame-by-Frame Animation
- Working with Frame Rates
- Frames and Keyframes
- Keyframes and Blank Keyframes
- Orient to Path
- Masks
- Motion Guides
- Easing
- Nested Timelines
- Using Onion Skinning
- Previewing Animations
Lesson 7: Creating interactivity
- Using JavaScript in Animate
- Using ActionScript 3.0 in Animate
- Frame Labels
- Using Code Snippets
- Adding Code Snippets to Objects
- Working with Buttons
- Making Movie Clips into Buttons
- Buttons States
- Editing Buttons
- Testing Buttons
Lesson 8: Publishing and exporting
- Exporting from Animate
- Publishing from Animate
- Differences between Exporting and Publishing
- Exporting as SWF
- Exporting for HTML5
- Exporting Formats
- Publishing Preview
- Publish Settings
- Adding Flash Player Detection
- Publishing HTML5 to InDesign, MUSE and Dreamweaver
- Create responsive animations
- Add a pre-loader to your HTML5 animation
At this time, this course is available for private class and in-house training only. Please contact us for any inquiries.